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Your Starbound Crew 4.01

Over 150 quests to help you get your own crew and explore the universe!

  1. Luminaesthesia


    Now that we finally have larger ships, it's time to populate it with a crew! Introducing Your Starbound Crew: a mod where you go on missions to find nine crew members to call your own, and to slowly upgrade them to offer new ways to help you on your journey. It begins as soon as your ship AI is upgraded to level 2, and you talk to SAIL, selecting "Receive Distress Beacon", or if you've already gone through that part of the game, you can find an item in the research station that will start your journey.

    Six unique missions to go on to form your own crew.

    Seven end game missions! Race your friends to the finish in Genekong's asteroid simulator, visit Divewing's dig site, purify Spongewaltzer's spring, climb to the top of Thorngrazer's mountain and fight off the Agaran, stop a ship heist with Ashblazer, deliver food to a vampire Glitch for Goldobot, and finally help LoveJones defeat his or her old commander on a tentacle planet.

    Over 150 quests to complete from your nine crew members.

    About 50 of which take place only after you've upgraded your ship to the final tier, so there is a lot to do and work towards after you're done with the base game.

    A new type of star called "Unstable Stars". Has all biomes at threat levels 7 through 9. Good luck surviving!

    Randomly generated crafted weapons in the end game that are my way of extending the length of the game via RNG. Usually they're kind of weak, but it's possible to find some incredible items!

    Your crew is constantly upgrading around you, offering you better armor and food before boss fights, and reacting to ship upgrades.

    Your crew's own outpost where you can easily take quests from them, since you don't have that large of a ship when you first start the game.

    A teleporter to put in your ship that takes you straight to the gate's outpost and your crew's, so you don't have to run to the ancient gate every time you turn in a quest.

    Huge pixel sinks at the end of the game, since we kind of need them.

    A special robotic back item known as a KEI that you can continue to upgrade through out your journey. Depending on how they evolve, you can gain increased energy, better protection, faster run speed, and every KEI has a small glow effect, with the exploration KEIs having a much larger one.

    A research console that will have you searching chests in every biome you encounter on the surface, hoping to gather research on said biome. Bring it back to the console to store the data, and get fun quest rewards like grenade launchers. Currently 22 biomes to collect data on, so research em all!

    Over 30 trading cards to collect!

    Ancient realms, where you fight strong opponents from Starbound's universe, with a rare chance of finding incredibly powerful weapons.

    And tons more!

    First-mate Love-Jones

    Love-Jones came from Honolulu before the tentacle attack, and is the first to join your crew. He or she will help you craft things to help you explore the galaxy, and you will find him or her on an abandoned outpost.

    - Offers quest to help find your other crew members
    - Can craft KEIs: little robots that can be upgraded that take up the back item slot
    - Wall Scanner: A modified matter manipulator to help see ores through walls
    - Upgraded flashlight to see better
    - Coordinates to planets that have things like Floran villages, Glitch castles, or airships
    - A teleporter to your crew's outpost, where they show up after you've collected all nine of them.
    - Access to the very exclusive Explorer's Club!
    - Each crew member will also offer furniture, costumes, and an instrument that either pertains to their race or their job on your crew
    Solarium (Endgame update): Third upgrade to KEIs, a final upgrade to the matter manipulator, a costume ducky that will unlock special costumes for the crew.

    Doctor Spongewalzter

    Doctor Spongewaltzer is all about healing you and making sure you survive on planets. You'll find the doctor at a hidden forest spring.

    - Upgraded stims
    - Upgraded beds
    - Early healing tech
    - Fun stims that do stuff like turn you blue
    - Will heal you when interacted with
    - Help prepares you for the three main game missions with stims
    Solarium: Combines stims, upgraded armor, upgraded regen tech

    Professor Divewings

    Professor Divewings is here to help you understand the Starbound universe. You find him or her on an Avian air ship looking for fossils.

    - Access to the Ancient Realm, where you can fight strong opponents
    - Ancient relics, items without much protection that offer benefits, like run speed
    - A free ocarina!
    - A research console for you to collect information on biomes in. 22 biomes implemented, which is missing magma, volcanic, and arctic, since they don't have biome specific treasure yet.
    Solarium: Upgraded relics, a new ancient realm, a strong broadsword, and a randomly generated broadsword

    Hunter Thorngrazer

    Thorngrazer is a hunter to help you with...well, your hunting skills. You find him visiting ancient hunting grounds at the top of a mountain.

    - Improved throwing weapons
    - Monster and boss beacons
    - Dog pet!
    - Prepares you for the main game's three missions with throwing weapons
    - Access to the hunting grounds
    Solarium: Summon end game versions of the bosses, upgrade your bow and knife to end game levels, a randomly generated assault rifle, upgraded armor

    Scientist Genekong

    Dr. Genekong is your scientist, and you'll find him in his or her desert home researching.

    - Has upgraded pickaxes and drills that last much longer
    - High storage chest
    - The merchant network, where you can buy a bunch of fun random stuff
    - Upgraded techs
    Solarium: Even more upgraded techs, including the butterfly boost and a triple jump, randomly generated short sword

    Mercenary Ashblazer

    Ashblazer is your mercenary, and he or she is found inside a volcanic base finding bandits.

    - Gives access to some of the Novakid guns
    - Prepares you for the main game missions by offering to upgrade your armor.
    - Fiery molotovs
    - Access to trading cards, over 40 to collect!
    Solarium: End game gun, randomly generated pistol, upgraded armor, a new tier of trading cards that are very rare, called solarium cards, since everything in this update is solarium!

    Chef Goldobot

    Goldobot is your chef, and you gain access to him or her after proving your worth with some food.

    - Quick version of seeds that grow faster
    - Upgraded recipes that have longer lasting benefits
    - Prepares you for the boss fights by giving some nice dishes
    - Access to Goldobot's Garden!
    Solarium: A powerful frying pan, a stronger steel spoon, more recipes

    crewpenguincardbig.png crewshroomcardbig.png
    Merchant Jerry and Architect Hobobuildo​

    Jerry will buy some of your stuff, and offer strange requests.

    Hobobuildo will offer cheap building supplies so you can create your own outpost any where, along with quests to help you fill it out with cool stuff like a teleporter that takes you from your base or ship straight to the outpost., arcade cabinets, and nice aesthetic things.

    - Stable after this upcoming stable: Adding weather to missions and adding an outpost you can edit yourself.
    - I want to create a huge, multi dungeon planet, but this is gonna take some time, so we'll see. Basically about a captain and his crew who go down on a planet, and you unravel the mystery that happened to them. Kind of like a story line for the mod, in my head I'm planning it heavily off of Metroid Prime. I'm going blind looking at all the bright pink in dungeon making though so we'll see how long this takes.
    - Any suggestions you all have! Just let me know!

    Please let me know if you have any!

    Unzip the folder, put it in the mods section of your Starbound folder.

    For anyone with custom ships: The second half of the quests are completed when you hit tier 8 of your ship, so in order to bypass that, type in "/admin", and hit enter, followed by "/spawnitem crewstartyourquest2", hit enter again, then enter in "/admin" to take you out of admin mode. That should spawn a special ducky that will give you the quest to trigger the other quests.

    Hopefully you enjoy my first attempt at modding a game, it's been a game itself trying to sort through all of these files and LUA scripts. HUGE thanks to severedskullz for helping me figure things out, and for helping out other modders, and the same goes to xxswatelitesxx. Thanks to aMannus for helping me update the mod page. Please send any feed back, especially any bugs, issues, or any thoughts you have on balancing the mod. Thanks again for downloading, and a huge thanks to everyone at Chucklefish for making a great game to play and mod!
    Mod Pack Permissions:
    You must get the author's consent before including this mod in a compilation.
    Mod Assets Permissions:
    You must get the author's consent before altering/redistributing any assets included in this mod.

Recent Updates

  1. Lighting changes
  2. Stable build WOOOOO
  3. New Unstable

Recent Reviews

  1. Dratro
    Version: 4.01
    This mod... need to be official content! It's MUST HAVE, best mod so far! :D Thank You Luminaesthesia!
  2. wally314garcia
    Version: 4.01
    Hooked on this since I discovered it, just can't play without it now.
    1. Luminaesthesia
      Author's Response
      Awesome! Hope you continue to enjoy the stuff I'm going to add!
  3. Endermaster
  4. Hibob42
    Version: 4.0
    One of the first things I looked for when Starbound updated. Great job keeping on top of things!
    1. Luminaesthesia
      Author's Response
      That makes me glad to hear! As soon as I heard they were actually updating, I knew it would be the perfect time to go through and re do everything about the mod to turn it into something I originally envisioned.
  5. Zkaface
    Version: 4.0
    Great mod!
    1. Luminaesthesia
      Author's Response
      Thank you!
  6. genjiworks
    Version: 4.0
    Level 7-9 planets in this mod! You sir decreased my need of mods by one. I thank you plenty and hope in the future you can make a - F#$@$Mode! and boost planet levels to 10-15...
    Thank you/
    1. Luminaesthesia
      Author's Response
      Haha no prob, Broconut's Mysterious Stars was pretty much the only other mod I installed, and I noticed it wouldn't be too hard to add level 9 planets, so I just combined it. Also, strangely, the game only goes up to threat level 6, but the game has code for up to 10. I might add some new art or something and create Explording Stars at level 10 or something. Glad you enjoy!
  7. Front Row
    Front Row
    Version: 4.0
    I said it before and i say it again : You are awesome !
    Thx for for this wonderfull mod !
    1. Luminaesthesia
      Author's Response
      Thank you so much!
  8. Ramones_fan
    Version: 3.999 Unstable
    I am aware of how much work must have gone into making this and really appreciate the mod.
    1. Luminaesthesia
      Author's Response
      That really means a lot to me, thank you! Hope you continue to enjoy the updates!
  9. Snow209
    Version: 3.999 Unstable
    Love this mod! Would be nice to have them on planets as well to make a colony. Though I think theirs a mod for that...? But anyway love it and looking forward for future updates! :)
    1. Luminaesthesia
      Author's Response
      Thanks! Hopefully future Starbound updates will bring more fun things I can do with the NPCs, like colonies.
  10. endlessmark
    Version: 3.99 Unstable
    I rate this F for fabulous :P
    1. Luminaesthesia
      Author's Response
      haha thanks! be sure to drop by the discussion if you have any suggestions you'd like to see!