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Outdated Tiered Craftable Beds 0.2

Improved beds with scaling healing for tiers that can be disguised as another bed!

  1. Hexicube
    CURRENTLY BROKE UNTIL I WORK OUT MERGING

    Currently it's very work in progress but here's what I have so far to show for it (V0.2):
    • Custom crafting area just for making beds, obtained the same way as a regular crafting table
    • 46 of the 100 beds (all T1-T4 heal rate beds and all T1 appearance beds)
    • All recipes for beds are added upon collecting the custom craft table (this is future-proofed by actually adding all 100 despite most not being there)
    • A 10 tier system:
      • Tiers range from iron(1) to impervium(10), including all other bars between them
      • A bed has 2 associated tiers, appearance and heal rate
      • A bed costs 10 ingots to be created, 2 for appearance 8 for heal rate
    • Appearance (disguise) has NO effect on the bed's heal rate, and never will
    • A custom GUI for the custom craft table to allow filtering by bed heal rate tier
      • Removed search due to the limited space and lack of need for it
      • Custom category buttons at the bottom of the GUI
      • Removed the pixel icon from items in the list
      • Removed the large wrench BG thingy
    • Bed descriptions will include their heal rate (for reference: most default beds would be 2, and 5 for interrogation table)
    • Bed categories are changed in the tool-tip for them to distinguish them further

    I could use some balancing feedback, currently the beds scale from 2.5x normal bed (T1) to 50x (T10) and I haven't examined how this looks in-game due to a lack of resources and patience. The scaling of strength is slightly logarithmic to match the health scaling, it goes like this: [5, 6.5, 8, 12, 17.5, 27.5, 40, 55, 75, 100]

Recent Updates

  1. Updated to V0.2