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Outdated The Amorybound Wars 0.5.3

Starbound meets The Amory Wars! Includes balanced (but useful) back items for your characters!

  1. Vith
    Unfortunately, I will not be working on this modification anymore. I apologize for any inconvenience this may be to you. I give full permission to any mod author willing to pick this modification up; you may add, change, subtract and modify the files in any way you please. The only thing I ask is that if anybody wishes to take over this modification and upload it, that you kindly credit me somewhere on the mod page.

    Once again, I apologize for any inconvenience this may be to anyone.

    Here is the old mod page description, if it is still needed in any way or form:


    INTRODUCTION
    ===============================================================================

    Starbound meets The Amory Wars (a graphical novel series by Claudio Sanchez)! This mod includes useful back items themed with The Amory Wars story. If you're interested in what the story is about, you can check out a link here (TLDR included).​


    INSTALLATION
    ===============================================================================

    Unzip the downloaded .zip file, and place the folder in your .\Starbound\giraffe_storage\mods\ directory. If you have a previous version of the mod installed already, please delete the previous version to prevent conflicts and errors.

    Before you install this mod (including using a updated version), it may be a good idea to backup your character saves (if you're unaware as to how to backup your character saves, you can read a guide here).​


    UNINSTALLATION
    ===============================================================================

    If you want to uninstall the mod, please remove all items related to the mod from your characters. This includes all items related to the mod from your equip, inventory, hot bar, and storage. After that, simply delete the folder from your mods directory, and you're done.

    If you don't remove all the items and delete the folder, your character won't be deleted, but you won't be able to access your characters that have any of the mod items left behind (a simple fix would be to reinstall the mod, delete the remaining items, and then delete the folder for this mod).​


    COMPATIBILITY
    ===============================================================================

    This mod uses it's own assets (excluding certain crafting ingredients and certain crafting station interface graphics), so it should be compatible with all mods.

    This mod also uses custom lighting effects for a bigger glow radius, so if you're using a using a mod that alters the way lighting works (specifically spreadMaxObstacle), it may conflict with each other. To fix this, simply delete the lighting.config.patch file located in this mod's base file directory, and you should be set.

    Going online with this modification won't cause any crashes. However, due to the custom buffs, you will be invisible to anybody else online that does not have this mod installed. To become visible to those people, simply unequip any Emblem before you go online (special thanks to Rider91 for finding this out).​


    MOD CUSTOMIZATION
    ===============================================================================

    As of v0.5.3, the guide is outdated. Due to time constraints, I won't be updating the guide anymore. I greatly apologize for any inconvenience this may to be of anyone.

    Please note that because the guide is indeed outdated, the current values are quite different from previous versions. The good news is that the legend still holds true for some files, and you'll still be able to edit the files to how you want them (going based on the old file names).

    The transparent particle files listed in the guide still affect version 0.5.3 and up correctly (excluding non animated emblems and a new rage buff effect [listed below]), so if you prefer to still use these files, you're more than welcome to. The link to the mod customization guide is right here.
    To install, simply place the folder in .\Starbound\giraffe_storage\mods\The Amorybound Wars vX.X.X\ directory and replace the files it asks you to overwrite with.​


    CRAFTING STATION
    ===============================================================================

    A seemingly ordinary book on a stand. It is far from logical, but you are able to craft Emblem from this book, using the power of creativity. You can craft The Writer's Book through the default crafting interface, the default hotkey for this is the 'C' key.
    • The Writer's Book
      • Items Needed To Craft:
        • 50 Wood Planks

    BOTTLED LIQUIDS
    ===============================================================================

    The Emblems are able to adapt to the properties of these liquids, providing resistance. Higher tiers of Emblems will automatically adapt to certain liquids permanently.
    • Bottled Oil
      • Items Needed To Craft:
        • 20 Pixels
        • 10 Oil
        • 1 Empty Bottle
    • Bottled Poison
      • Items Needed To Craft:
        • 40 Pixels
        • 10 Poison
        • 1 Empty Bottle
    • Bottled Lava
      • Items Needed To Craft:
        • 60 Pixels
        • 10 Lava
        • 1 Empty Bottle

    EMBLEM BASES
    ===============================================================================

    Each Emblem need a Emblem Base to exist, you can craft these Emblem Bases within The Writer's Book. Each tier of Emblem requires the corresponding Emblem Base tier.
    • Emblem Base I
      • Items Needed To Craft:
        • 250 Pixels
        • 10 Copper Bars
    • Emblem Base II
      • Items Needed To Craft:
        • 500 Pixels
        • 8 Silver Bars
    • Emblem Base III
      • Items Needed To Craft:
        • 750 Pixels
        • 6 Gold Bars
    • Emblem Base IV
      • Items Needed To Craft:
        • 1000 Pixels
        • 4 Platinum Bars
    • Emblem Base V
      • Items Needed To Craft:
        • 1250 Pixels
        • 2 Diamonds

    EMBLEMS
    ===============================================================================

    (Old versions [balanced/original] of the emblems still available here.)
    (Alternative balanced version by Findanother1 available here.)

    • Legacy Emblem
      • An Emblem that has lost all of its power. Some say this is because the Emblems borrow power from stars all over the universe, and once those specific stars die out, the specific Emblem will cease to function. If you had any characters with any Emblem equipped (or stored away somewhere) before version 0.5.3, you will find these in place of your old Emblems.
    • Cambria's Emblem

      • Immunities:
        • No Fall Damage (Tiers 1 - 5)
      • Regeneration:
        • x1.2 Energy Regen (Tier 1)
        • x1.4 Energy Regen (Tier 2)
        • x1.6 Energy Regen (Tier 3)
        • x1.8 Energy Regen (Tier 4)
        • x2 Energy Regen (Tier 5)
        • 3 Second Energy Cooldown (Tiers 1 - 5)
      • Buffs:
        • Yellow Glow Overlay (Tiers 1 - 5)
      • Stats:
        • +10 ~ +14 Health (Tier Ranges For 1 - 5)
        • +50 ~ +78 Max Energy (Tier Ranges For 1 - 5)
        • +10 ~ +18 Armor (Tier Ranges For 1 - 5)
      • Items Needed To Craft:
        • 8 Core Fragment Ores (For Each Tier 1 - 5)
        • 1 Emblem Base I (Tier 1)
        • 1 Emblem Base II (Tier 2)
        • 1 Emblem Base III (Tier 3)
        • 1 Emblem Base IV (Tier 4)
        • 1 Emblem Base V (Tier 5)
        • 1 Cambria's Emblem I (Tier 2)
        • 1 Cambria's Emblem II (Tier 3)
        • 1 Cambria's Emblem III (Tier 4)
        • 1 Cambria's Emblem IV (Tier 5)
    • Jesse's Emblem

      • Immunities:
        • Oil (Tiers 1 - 5)
        • No Fall Damage (Tiers 1 - 5)
      • Regeneration:
        • x2 Energy Regen (Tiers 1 - 5)
        • 3 Second Energy Cooldown (Tiers 1 - 5)
      • Buffs:
        • Orange Glow Overlay (Tiers 1 - 5)
        • 12% Jump Boost (Tier 1)
        • 24% Jump Boost (Tier 2)
        • 36% Jump Boost (Tier 3)
        • 48% Jump Boost (Tier 4)
        • 60% Jump Boost (Tier 5)
      • Stats:
        • +18 ~ +22 Health (Tier Ranges For 1 - 5)
        • +128 ~ +156 Max Energy (Tier Ranges For 1 - 5)
        • +22 ~ +30 Armor (Tier Ranges For 1 - 5)
      • Items Needed To Craft:
        • 2 Bottled Oil (For Each Tier 1 - 5)
        • 4 Iron Bars (For Each Tier 1 - 5)
        • 1 Emblem Base I (Tier 1)
        • 1 Emblem Base II (Tier 2)
        • 1 Emblem Base III (Tier 3)
        • 1 Emblem Base IV (Tier 4)
        • 1 Emblem Base V (Tier 5)
        • 1 Cambria's Emblem V (Tier 1)
        • 1 Jesse's Emblem I (Tier 2)
        • 1 Jesse's Emblem II (Tier 3)
        • 1 Jesse's Emblem III (Tier 4)
        • 1 Jesse's Emblem IV (Tier 5)
    • Wilhelm's Emblem

      • Immunities:
        • Oil (Tiers 1 - 5)
        • No Fall Damage (Tiers 1 - 5)
      • Regeneration:
        • x2 Energy Regen (Tiers 1 - 5)
        • 3 Second Energy Cooldown (Tiers 1 - 5)
      • Buffs:
        • Red Glow Overlay (Tiers 1 - 5)
        • 60% Jump Boost (Tiers 1 - 5)
        • 12% Run Boost (Tier 1)
        • 24% Run Boost (Tier 2)
        • 36% Run Boost (Tier 3)
        • 48% Run Boost (Tier 4)
        • 60% Run Boost (Tier 5)
      • Stats:
        • +26 ~ +30 Health (Tier Ranges For 1 - 5)
        • +206 ~ +234 Max Energy (Tier Ranges For 1 - 5)
        • +34 ~ +42 Armor (Tier Ranges For 1 - 5)
      • Items Needed To Craft:
        • 4 Bottled Oil (For Each Tier 1 - 5)
        • 2 Steel Bars (For Each Tier 1 - 5)
        • 2 Emblem Base I (Tier 1)
        • 2 Emblem Base II (Tier 2)
        • 2 Emblem Base III (Tier 3)
        • 2 Emblem Base IV (Tier 4)
        • 2 Emblem Base V (Tier 5)
        • 1 Jesse's Emblem V (Tier 1)
        • 1 Wilhelm's Emblem I (Tier 2)
        • 1 Wilhelm's Emblem II (Tier 3)
        • 1 Wilhelm's Emblem III (Tier 4)
        • 1 Wilhelm's Emblem IV (Tier 5)
    • Coheed's Emblem

      • Immunities:
        • Oil (Tiers 1 - 5)
        • Poison (Tiers 1 - 5)
        • No Fall Damage (Tiers 1 - 5)
      • Regeneration:
        • x2 Energy Regen (Tiers 1 - 5)
        • 3 Second Energy Cooldown (Tiers 1 - 5)
      • Buffs:
        • Blue Glow Overlay (Tiers 1 - 5)
        • 60% Jump Boost (Tiers 1 - 5)
        • 8% Power Increase (Rage) (Tier 1)
        • 16% Power Increase (Rage) (Tier 2)
        • 24% Power Increase (Rage) (Tier 3)
        • 32% Power Increase (Rage) (Tier 4)
        • 40% Power Increase (Rage) (Tier 5)
        • 60% Run Boost (Tiers 1 - 5)
      • Stats:
        • +34 ~ +38 Health (Tier Ranges For 1 - 5)
        • +284 ~ +312 Max Energy (Tier Ranges For 1 - 5)
        • +46 ~ +54 Armor (Tier Ranges For 1 - 5)
      • Items Needed To Craft:
        • 2 Bottled Poison (For Each Tier 1 - 5)
        • 4 Titanium Bars (For Each Tier 1 - 5)
        • 2 Emblem Base I (Tier 1)
        • 2 Emblem Base II (Tier 2)
        • 2 Emblem Base III (Tier 3)
        • 2 Emblem Base IV (Tier 4)
        • 2 Emblem Base V (Tier 5)
        • 1 Wilhelm's Emblem V (Tier 1)
        • 1 Coheed's Emblem I (Tier 2)
        • 1 Coheed's Emblem II (Tier 3)
        • 1 Coheed's Emblem III (Tier 4)
        • 1 Coheed's Emblem IV (Tier 5)
    • Chase's Emblem

      • Immunities:
        • Oil (Tiers 1 - 5)
        • Poison (Tiers 1 - 5)
        • No Fall Damage (Tiers 1 - 5)
      • Regeneration:
        • x2 Energy Regen (Tiers 1 - 5)
        • 3 Second Energy Cooldown (Tiers 1 - 5)
        • .6% Health Regen Per Second (Tier 1)
        • .7% Health Regen Per Second (Tier 2)
        • .8% Health Regen Per Second (Tier 3)
        • .9% Health Regen Per Second (Tier 4)
        • 1% Health Regen Per Second (Tier 5)
      • Buffs:
        • Purple Glow Overlay (Tiers 1 - 5)
        • 60% Jump Boost (Tiers 1 - 5)
        • 40% Power Increase (Rage) (Tiers 1 - 5)
        • 60% Run Boost (Tiers 1 - 5)
      • Stats:
        • +42 ~ +46 Health (Tier Ranges For 1 - 5)
        • +362 ~ +390 Max Energy (Tier Ranges For 1 - 5)
        • +58 ~ +66 Armor (Tier Ranges For 1 - 5)
      • Items Needed To Craft:
        • 4 Bottled Poison (For Each Tier 1 - 5)
        • 2 Durasteel Bars (For Each Tier 1 - 5)
        • 3 Emblem Base I (Tier 1)
        • 3 Emblem Base II (Tier 2)
        • 3 Emblem Base III (Tier 3)
        • 3 Emblem Base IV (Tier 4)
        • 3 Emblem Base V (Tier 5)
        • 1 Coheed's Emblem V (Tier 1)
        • 1 Chase's Emblem I (Tier 2)
        • 1 Chase's Emblem II (Tier 3)
        • 1 Chase's Emblem III (Tier 4)
        • 1 Chase's Emblem IV (Tier 5)
    • Claudio's Emblem

      • Immunities:
        • Oil (Tiers 1 - 5)
        • Poison (Tiers 1 - 5)
        • Lava (Tiers 1 - 5)
        • No Fall Damage (Tiers 1 - 5)
      • Regeneration:
        • x2.2 Energy Regen (Tier 1)
        • x2.4 Energy Regen (Tier 2)
        • x2.6 Energy Regen (Tier 3)
        • x2.8 Energy Regen (Tier 4)
        • x3 Energy Regen (Tier 5)
        • 2 Second Energy Cooldown (Tiers 1 - 5)
        • 1% Health Regen Per Second (Tiers 1 - 5)
      • Buffs:
        • Green Glow Overlay (Tiers 1 - 5)
        • 60% Jump Boost (Tiers 1 - 5)
        • 40% Power Increase (Rage) (Tiers 1 - 5)
        • 60% Run Boost (Tiers 1 - 5)
      • Stats:
        • +50 ~ +54 Health (Tier Ranges For 1 - 5)
        • +440 ~ +468 Max Energy (Tier Ranges For 1 - 5)
        • +70 ~ +78 Armor (Tier Ranges For 1 - 5)
      • Items Needed To Craft:
        • 2 Bottled Lava (For Each Tier 1 - 5)
        • 4 Refined Aegisalts (For Each Tier 1 - 5)
        • 3 Emblem Base I (Tier 1)
        • 3 Emblem Base II (Tier 2)
        • 3 Emblem Base III (Tier 3)
        • 3 Emblem Base IV (Tier 4)
        • 3 Emblem Base V (Tier 5)
        • 1 Chase's Emblem V (Tier 1)
        • 1 Claudio's Emblem I (Tier 2)
        • 1 Claudio's Emblem II (Tier 3)
        • 1 Claudio's Emblem III (Tier 4)
        • 1 Claudio's Emblem IV (Tier 5)
    • Writer's Emblem

      • Immunities:
        • Oil (Tiers 1 - 5)
        • Poison (Tiers 1 - 5)
        • Lava (Tiers 1 - 5)
        • No Fall Damage (Tiers 1 - 5)
      • Regeneration:
        • x3 Energy Regen (Tier 5)
        • 2 Second Energy Cooldown (Tiers 1 - 5)
        • 1.2% Health Regen Per Second (Tier 1)
        • 1.4% Health Regen Per Second (Tier 2)
        • 1.6% Health Regen Per Second (Tier 3)
        • 1.8% Health Regen Per Second (Tier 4)
        • 2% Health Regen Per Second (Tier 5)
      • Buffs:
        • White Glow Overlay (Tiers 1 - 5)
        • 60% Jump Boost (Tiers 1 - 5)
        • 40% Power Increase (Rage) (Tiers 1 - 5)
        • 60% Run Boost (Tiers 1 - 5)
      • Stats:
        • +58 ~ +62 Health (Tier Ranges For 1 - 5)
        • +518 ~ +546 Max Energy (Tier Ranges For 1 - 5)
        • +82 ~ +90 Armor (Tier Ranges For 1 - 5)
      • Items Needed To Craft:
        • 4 Bottled Lava (For Each Tier 1 - 5)
        • 2 Ferozium Compounds (For Each Tier 1 - 5)
        • 4 Emblem Base I (Tier 1)
        • 4 Emblem Base II (Tier 2)
        • 4 Emblem Base III (Tier 3)
        • 4 Emblem Base IV (Tier 4)
        • 4 Emblem Base V (Tier 5)
        • 1 Claudio's Emblem V (Tier 1)
        • 1 Writer's Emblem I (Tier 2)
        • 1 Writer's Emblem II (Tier 3)
        • 1 Writer's Emblem III (Tier 4)
        • 1 Writer's Emblem IV (Tier 5)

    SPECIAL THANKS
    ===============================================================================

    • Rider91, for information relating to multiplayer compatibility.
    • Slowtapus, for information relating to how energy regeneration works now.
    • Findanother1 and Rukrio for the suggestions to balance out the Emblems a bit.
    • ThaOneDon for the inclusion of my modification with his mod pack.
    Mod Pack Permissions:
    Anyone can use this mod in their mod compilation without the author's consent.
    Mod Assets Permissions:
    Anyone can alter/redistribute the mod's assets without the author's consent.
    Lirius, Smart_Guy and Bionicdeathhugs like this.

Recent Reviews

  1. Findanother1
    Findanother1
    5/5,
    Version: 0.5.3
    This is honestly getting better every update! Keep it up!
    1. Vith
      Author's Response
      Thank you kindly, and your review is much appreciated. Hopefully everything is a lot more balanced now. :)
  2. Cheezemaniac
    Cheezemaniac
    5/5,
    Version: 0.4.6
    At first I was a little skeptical about the balance issues, but they seem to have been resolved by now. Great mod. Adds protection against things that shouldn't matter in the Starbound mid-late game.
    1. Vith
      Author's Response
      Thank you very much for your review! I'm glad that you feel that the mod is now balanced enough to warrant being used. :)
  3. Rex Blackbeak
    Rex Blackbeak
    5/5,
    Version: 0.4.6
    lol
    1. Vith
      Author's Response
      :megusta:
  4. Rukrio
    Rukrio
    5/5,
    Version: 0.4.1
    the balanced version is perfect for the 'late game'. the speed and jump boosts feel great, but not too strong. ironically i felt that the most balanced aspect of the emblems in the OP version was the energy pool and the regens. but i'm not docking points for that: after all, the modder did leave a tutorial on how to modify this, which i helped myself to and tweaked it to my liking, and the OP version is still there if you want to leap and speedrun like some sort of TAS
    1. Vith
      Author's Response
      Thank you for your updated review, Rukrio! I am glad you're happy with how the mod is now, I aim to please. :)
  5. Rukrio
    Rukrio
    4/5,
    Version: 0.4.0
    ironic... the stupidly broken back item mod feels more balanced in the end... that said, i do agree that a more balanced version would be welcome... though it's OP status would be welcome to those stuck with tier 6 gear on mods that add in tier 7-10 worlds to the mix. just a thought to have linger in your head~
    1. Vith
      Author's Response
      Thank you very much for your review. I am actually working on a much balanced version, and should be uploaded soon. If people still prefer the overpowered items, that option shall still be available to them as well.
  6. Findanother1
    Findanother1
    4/5,
    Version: 0.4.0
    I like this mod, the design and all, but the buffs are way too damn overpowered. I'm not sure if the comics have the characters this overpowered, but damn. However, I do recommend that the emblems are separated by different buffs with the higher tier ores, and Claudio's Emblem would have all the buffs combined with a slightly higher stats than all the other emblems, if it doesn't interfere with the lore of the comic. Also apologies for the long review.
    1. Vith
      Author's Response
      Indeed, I agree that the buffs are way too overpowered. I originally had static values for the buffs (and they were separated [for example, Cambria's original Emblem had just the glow effect in the beginning]). However, I came to like the idea of all the Emblems sharing the same buff effects, but with scaling values. I realize that a lot of people probably wouldn't like these as powerful as they are, so that's why I made a detailed mod customization guide, where people could adjust the values to their own liking.

      Maybe I could eventually make balanced versions of these items in a separate folder, as well as including the overpowered versions as they are now, so people could choose what they prefer.

      At any rate, I too apologize for the long reply. Thank you very much for your review!
  7. garudine
    garudine
    5/5,
    Version: 0.3.9
    Definitely one of my most favorite mods, because exploring the universe with the Keywork on my back is awesome. <3 The emblems give great perks, and have been a huge help while exploring.

    I can't get over how nice they all look, too; any chance we might be able to get decoration versions to put on walls in the future? I'd hang these all over my base if I could.
    1. Vith
      Author's Response
      It is quite a honor to see that you feel that way, sir/miss. I'm definitely glad to hear that you find the items quite useful, thank you!

      Furniture items are definitely a possibility for the future, but I can't promise anything, sorry about that. But hey, you never know. :)

      Thank you so much for your review!
  8. Guydirectionerw
    Guydirectionerw
    5/5,
    Version: 0.3.8
    Pretty amazing mod highly recommend!
    1. Vith
      Author's Response
      I am quite glad that you like the mod, thank you kindly for your review. Have fun!
  9. HitchhikerBros
    HitchhikerBros
    5/5,
    Version: 0.3.8
    Really interesting idea! Nice scaling on the reuired materials for each Keywork symbol, really well put together, though i would have loved some Amory Wars costumes as well!

    Great to see a unique Comic book mod, Claudio would approve.
    1. Vith
      Author's Response
      Always awesome to encounter another Heed Head! I have vanity armors (costumes) planned down the line. While they may not 100% fit in with the story, they'll be themed enough to the point where they will match the Emblems. I am also thinking about making and releasing themed weapons too, but that might wait a while if I decide to go for it. At any rate, thank you very much for your review!
  10. Soultaker246
    Soultaker246
    5/5,
    Version: 0.3.7
    nice mod )) but with your customisation guide i cant find strings, to improve lightning around character. what, if i want to light all around me? all blocks around me, all my screen? where are the parameters?
    1. Vith
      Author's Response
      Thank you very much for your review. I have borrowed the current Glow effect from the vanilla Glow effect, so that there are no actual parameters to currently edit to make the glow effect stronger (unless you make all the current color values to "255", "255", "255" [pure white]), which Claudio's Emblem already does. I suppose I could work on adding extra parameters for even more light (such as "pointBeam"), which I'll probably add to the next version. Cheers!