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Mephetor-Skunk Race 1.02

Skunks in space?

  1. AnthonySkunk89
    what is done:
    • skunk sprites, in many colors, available as a playable species
    To do list:
    • dungeons (eventually)
    • a skunk spray tech or weapon - mostly done, just not sure quite how to balance it atm
    Any feedback is greatly appreciated.

    Done: Tail animations. Tails uses the belly color for the stripes. (Completely redone.)
    Codex Entries.
    MORE COLORS!
    Background story involving human scientists.

    ToDo: Green fog fx to follow the character when more effects are added by Starbound later. Will be toggable if able.
    Slightly altered human revival animation. (Will either be a skunk tuning humanoid or human becoming skunk,)
    Sounds...gunna try to do some custom sounds.
    Will NOT do, or won't at the moment: Custom Ship. (Can't figure out how to add rooms and lack a decent ship model, not that good yet. :p)
    A spraying weapon of sorts. (Until the unique traits and abilities of each existing races are done.)

    1.2: Added head sprite and face stripe thanks to Namoroka for providing.

    1.5: The "Get off my but and update this" Update.
    Added Menu images for genders, replacing the old skunk sign.
    Reworked the tails and edited the hair a lil, working for Upbeat Giraffe now.

    Added spawners.
    Mod Pack Permissions:
    You must get the author's consent before including this mod in a compilation.
    Mod Assets Permissions:
    You must get the author's consent before altering/redistributing any assets included in this mod.

    Images

    1. Untitled.png

Recent Updates

  1. Items fixes.
  2. Cinematics fix.
  3. Teleporters fixed.

Recent Reviews

  1. RyukaiGoldenclaw
    RyukaiGoldenclaw
    5/5,
    Version: Hopefully current
    This sounds like a good idea, and it's something Starbound needed. For the spray weapon... Feel free to make it OP, after all, they're skunks! Something that you could threaten to use to make an enemy flee, and then use to permanently stun an enemy while dealing heavy damage over time would be great. If people find it too strong, just make a weaker version where the spray does less damage and the stun only lasts ten seconds.
  2. Harveywill
    Harveywill
    5/5,
    Version: Hopefully current
    Great idea dude haven't been able to install yet because its not on glad giraffe please update to glad giraffe
    1. AnthonySkunk89
      Author's Response
      It's working all fine for me here. Make sure you have a race extender mod installed to see custom races.
  3. KatsumiYT
    KatsumiYT
    4/5,
    Version: PLEASED GIRAFFE PATCH!
    When do you add spray weapon?
    1. AnthonySkunk89
      Author's Response
      When I can find an easy way to do it without breaking the game. xD
  4. elboomo55
    elboomo55
    5/5,
    Version: PLEASED GIRAFFE PATCH!
    Love this mod, but I'd Like to note couple things that you probably didn't see. Uranium is not in Pleased Giraffe update, so when I go to upgrade the ship, I got stuck and had to do /admin just to upgrade it (and it seems that the ship only can get upgraded once unless mine is outdated...). Also, the part where you get the Rubium and other tier minerals, there seems to be some missing recipes, but most importantly the armor is missing. I now can't progress the story because these suits of armors are missing (Quest requires them). I'll download again just to check if it's something on my side, but other than that love this race and hope the spray tech will be here soon.
    1. AnthonySkunk89
      Author's Response
      Currently working out the kinks on this one. Hopeing to have it fix in the next few days.
  5. Dragonwolf2059
    Dragonwolf2059
    5/5,
    Version: PLEASED GIRAFFE PATCH!
    FURRYS!!
  6. Lila
    Lila
    5/5,
    Version: Upbeat Giraffe
    Cute
  7. Dakota Whitemane
    Dakota Whitemane
    5/5,
    Version: Upbeat Giraffe
    I enjoy this mod, <3 shunks.
    1. AnthonySkunk89
      Author's Response
      A pleasure mate. ^!^
  8. Snowpup
    Snowpup
    5/5,
    Version: Upbeat Giraffe
    Skunks. <3

    Excellent race mod. Tail animations are adorable along with the base sprites.
    1. AnthonySkunk89
      Author's Response
      Hehe, dankes. ^!^ Glad you like it. <3
  9. DragonWolf
    DragonWolf
    5/5,
    Version: Furious Koala
    This is Fucking awesome
  10. Charem
    Charem
    4/5,
    Version: Furious Koala
    Not bad! Though that icon at the race selection screen is pretty jarring and...actually sized wrong too (should be 25x24, but it's 24x25). You gonna update that to look a bit better and more fitting with all the other race mods, I hope?

    I know it's technically just menu aesthetics, but. :3