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Outdated Hackable Keypads GXML 1.4.2

Adds programmable, wire-able keypads for passcode entry! (can be "hacked" in game)

  1. Server issue resolved!

    Ruban Crusade
    For those of you who were noticing problems when using the Voice Recognizer on servers (especially when the server has to be restarted), I have found and resolved the issue. As a results, the Voice Recognizers will now use the player's UUID instead of the standard Entity ID. This means that anyone currently using the Voice Recognizers will have to remove them PRIOR to installing this update and then place them again.
    Also, this was tested at the Spirited Giraffe level and should be...
  2. Added doors and hatches with integrated pads/panels! ...and other minor changes

    Ruban Crusade
    TLDR: there are now doors and hatches with built in stuff from before and a bug was fixed.

    That's right, now there is a door with each kind of pad/panel in it and a hatch for each as well! Both function just as if you interacted with a panel that is wired to the object, but because they are integrated, no one can break the wire connection or add their own to override. The hatches and doors do not have input nodes for wiring so that another object cannot over ride the keypad/panel. The...
    Crisium and Sefercil like this.
  3. Voice Recognizer added!

    Ruban Crusade
    A new panel, Voice Recognizer, has been added! Here are a few things about it:
    -All new, custom UI
    -Wireable (just like the last one)
    -User specific access instead of by code
    -Extra options beyond activate/open available to users
    -Ability to grant access to users in the area (use the "Add Users" option)
    -UNBREAKABLE!! except by users (use the "Remove Panel" option)
    -Hack-able to non-users (use the "Manual Bypass" option)
    -New hack mini game (with in game instructions)
    -Glows dimly in the...
    Sefercil and CrimsonGiraffe like this.
  4. Verified for Upbeat Giraffe

    Ruban Crusade
    That's right, people, we are good to go for stable, unstable, and possibly even nightly! Took a lot of testing, but I verified everything was good. Also made one minor change: cannot be crafted on a regular table. First crafting station is currently the iron crafting table. Please let me know if you find any bugs or issues and I will fix them ASAP.
  5. ore bug fixed

    Ruban Crusade
    If you are staying current on the nightly updates, you may have noticed that iron ore was showing up as a generic item. This has been resolved.
  6. Updated with planned features!

    Ruban Crusade
    Some minor changes:
    -Keypads now start in admin mode (set the code first) (Note: setting the code to '1111' will put it back in admin mode for the next user)
    -Recipe has been added (you will learn the recipe as soon as you pick up iron or copper ore or bar)
    -ClickWait has been increased 1 cycle to prevent accidental "double click"
    -Minor logging changes
    -Fixed a minor bug with password changing after restarting Starbound

    Note: as a result of the new recipe acquisition method, if you have...