Hey guys! I would like to know how do I change gun projectile color... When i place for example ?setcolor=ffffff after projectile name my gun turns into perfectly generic item... Is there any way to do it? Thanks. EDIT: I did it.
I use a longer method, I take the projectile frames being use and edit those images with asprite (pixel animator, kinda like flash but I use for drawing) My method works just takes longer to do.
As far as I know, you do actually need a different colored sprite for every differently-colored projectile. Looking in the base files, there are different images/projectile types for every color of "plasma bullet", and the only colored thing that can be changed through the config is the color of light/glow emitted from the projectile(if any).
Ohh sorry, I wasn't looking on forums for some time but solution is simple. When you make for example gun then in projectile config add "processing". After it you can just add things like ?replace etc. Example: "processing": "setcolor=ffffff"
Wait, so if I want to spawn in custom weapon, with let's say custom traveling slash I have to input it like this ? : "altAbilityType":"travelingslash", "altAbility":{ "baseDps": 15, "projectileType": "energytravelingswoosh", "projectileParameters":{ "processing": "setcolor=ff0000" } }