Armagon submitted a new blog post: September 2nd - New Mission Prep Continue reading the Original Blog Post
Next Stable Update has been named: 50 Shades of Koala Keep up the good work, and don't forget the safety word!
hay @Armagon the nightly hasnt updated to steam in the past 4 days could you see if something is wrong with the system?
Great to hear about progress on missions. I am really excited to see this stuff in game, and I can't wait to see the story you are planning on showing. Keep up the good work!
Some new dungeons will be nice. They'll add some variety to planets. It would be nice to see dungeons that aren't related to one specific race.
I love the nightly builds and all, but any idea when you guys are going to push anything out to live??
I love how you guys try to post updates daily but im beginning to see why other developers leave it to monthly updates or just when there is a major update to show. With a big update you build the anticipation and then wow everyone with cool new features, levels, bug fixes and more. Currently it's slowly leaking out all the new features and stuff daily. Im glad you are being secretive about some of the level details as it gives us something to look forwards too in a future post. Im guessing the next stable build will be after the scripted missions are finished?
This, I've played around a little on the nightly, but majority of my friends are waiting for stable to get back into it.
There are almost never nightly updates on weekends, and in the past two days there has been little to no change since the addition of garden biome, so they just havent pushed it yet due to lack of major change. theyve fixed all but a few bugs and are currently working on the newer content toward the progression revamp updates.[DOUBLEPOST=1409725704][/DOUBLEPOST]@Armagon I know it is not your territory as far as development goes but can we get a look into the 0HP invincibility glitch I've been feeling on the nightly monsters. It's where if the monsters health is reduced to zero but not by a killing blow (burning, poison, shock orbs, a normal non super powered arrow shot, and the occasional very weak attack have all been confirmed to trigger it) the monster becomes invincible to further damage. the HP bar is empty, but They cannot be killed and refuse to die, even when they make the sound and visual effect for the status effect to kill them. And the worst part is they can still attack. Sucks dying to a monster you can't kill and not being able to go into the area for 5 minutes at least waiting for it to despawn.
You got annoyed because there was no update for 2 days in the nightwhatever? Really? How about those that are waiting for a stable/unstable update?! Do you have any ideea how they feel?
Wuh???!!! What year is this? It's been so long, is it year 1 A.SB. yet? ...No? Goddamnit you stupid broken cryogenic sleep device! Serves me right for going cheap... Update: oh wonderful, now it won't start again... now I'm left here unfulfilled, massively atrophied and with this lame joke in my hands...