Starfoundry please! It contains all of the power generation/management aspects I presumed Starbound would include. TY!
None, I would like the Starbound team to make their own content so it fits better in the vision of what the team wants to make. I don't like Mods.
I haven't been playing lately, but there was a water mod some times ago ( presumably there still is! ). I should look into it again. Basically something that would enable the player to play with water, like using water in constructions ( either by moving it or "creating" it ), and eventually use water physics to make some cool effects like waterfalls.
you don't like the mega man mods or other ones :/... How come Some of em don't break the game just add fun :O
Frackin Flora is a must have mod, imo. Please and thank you! Others I feel would be a good fit or which should have similar mechanics implemented are Creative Mode and Persistent Farming. There are an assortment of mods that allow you to obtain block-types normally unobtainable, as you just end up with a generic 'cobblestone' or whatever. I think all block-types should be obtainable and most, if not all, rock types should have a craftable brick associated. And just what's up with clay not being able to be baked into red brick? It's almost a tradition in these kinds of games!
I personally would quite like to see something like the Kemono Race mod in the base game.. maybe as a smaller more side thing than anything major
I wouldnt mind some of the ship mods make it into the game. And then, have a option to pick the default one that you can upgrade, when the upgrades are released, or one of the ship mods that will not be upgradeable. but starts a bit larger. http://community.playstarbound.com/index.php?resources/dreadnought-ship-for-all-races.1527/updates This ship would prob be one of my top recommendations.
Full accurate changelogs, XS Corporation mechs (which are doing alot better job then the current mechs and are sorta balanced/getting balanced atm) Persistent Farmables