Well...The basic geometric shapes would be a nice start, circles, half circles, etc. The ability to input the size like a circle with X diameter, and whether or not you want it to be hollow with X thickness.
Alright, cool. It won't be the very next thing added or anything, but hopefully within the next few releases.
I love this mod. I thought I would share a custom bunker I made using this mod. You can download it at https://dl.dropboxusercontent.com/u/24424938/MyBunker.rar
Pentarctagon updated Construction Squared with a new update entry: small update Read the rest of this update entry...
a separate question, how would i alter the price on some of these items to use titanium instead of pixels.
OK, redownload it and post the output again. Go to "ConstructionSquared/recipes/objects/[itemname].recipe" and change "money" to "titaniumbar" or whatever you want.
That's... really odd. It shouldn't care what items are there or not, the buttons for them are dynamically generated by whatever happens to be in the folder at the time. I even put in a check specifically to make sure the file exists before loading it, but it should have output something as well... Could you upload the entire mod here?
When you updated, did you replace the entire StructureGen folder? It looks like you're using an older version of some things.
No problem, and I was able to figure out what was causing it too But yeah, delete StructureGen on updates, since if files get removed between updates just overwriting will leave some stuff behind. Hopefully shouldn't cause a crash anymore, but you'd be left with buttons that aren't supposed to be there.
Pentarctagon updated Construction Squared with a new update entry: small bugfix Read the rest of this update entry...
At least the "ConstructionSquared/scripts/[itemname]" folder. For a faster install, include the "ConstructionSquared/objects/generic/[itemname]" folder and "ConstructionSquared/recipes/objects/[itemname].recipe" file. I put some instructions and an example someone posted at the bottom of the mod description too.