Maybe these lists will give someone else ideas rather than just sitting on my desktop taunting me. Soil Loam Silt --Fine Silt (falls) Dirt --Corrupt Dirt --Dry Dirt --Wet Dirt ----Mud Sang --Dry Sand --Wet Sand --Fine Sand (falls) Ash --Fine Ash (falls) Dust (falls) Gravel (falls) Rubble (falls / hurts) Clay Dust = Rust (rusted metal) Dirt = Garbage (in the trash) Clay = Sewage (down the drain) Stone = Scrap ( metal) Rock = Junk (destroyed, broken, crashed vehicals) Crystal = Hi-Tech (various unblemished metals) Slush Snow Ice Moondust Moonstone Moonrock Bone Flesh Brain Slime Mushroom Coral Glass Hive Leaf Bamboo Thatch Shingle Scale Saltpeter Rock Stone Slate Mica Chalk Flint Shale Granite Obsidian Limestone Mable --Black (with white specks) --White (with black specks) Basalt Sandstone Hyaloclastone Oolirock Marl Gritstone Schist Felstone Blaststone Grimstone Brimstone Molten Rock Magmarock Magmastone Slags are made from one of each ore in their respective group. Smelting down a slag gives back a randomization of ores from their group, no more than the number of ores that went into making it. No less than the total either. Aluminum Zinc --Brass Tin --Bronze Iron --Steel Tungsten Titanium --Durasteel -----Slag Lead Nickel Mercury Magnesium Silicon Lithium -----Electrified Slag Copper Silver Gold Platinum -----Shiny Slag Cobalt Mythril Adamantite/Adamantium -----Mythic Slag Arcanium Pyrite Seaforium Zephyr Crystal Elementium -----Enchanted Slag Solite Lunite Starite Meteorite -----Celestial Slag Iridium Plutonium Uranium -----Radioactive Slag Coal Solarium -----Combustible Slag Quartz Chronium -----Quantum Slag Virilium (green) --Cobatite (light-blue) Cerulium (blue) --Aquatite (teal) Lilium (purple) --Irite (violet) Rubidium (red) --Corite (pink) Embrium (orange) --Umbrite (brown) Ambrium (yellow) --Chartrite (yellow-green) -----Bound Slag Impervium --Unobtainium Fossils Niter Sulfur Ruby (Red) Garnet (Orange) Topaz (Yellow) Emerald (Green) Sapphire (Blue) Amethyst (Purple) Diamond (Clear) Opal (Rainbow) Pearl (White) Onyx (Black) Dirt / Stone / Ore / Gem: --Cobble / Mossy / Burnt --Slab / Mossy / Cracked / Burnt --Tile / Mossy / Cracked / Burnt --Tiles / Mossy / Cracked / Burnt --Double Brick / Mossy / Cracked / Burnt --Triple Brick / Mossy / Cracked / Burnt --Quad Brick / Mossy / Cracked / Burnt --Pillar / Mossy / Cracked / Burnt --Beam / Mossy / Cracked / Burnt --Ornate / Mossy / Cracked / Burnt Wood: --Raw Overgrown / Cracked / Burnt --Planks Overgrown / Cracked / Burnt --Panel Overgrown / Cracked / Burnt --Box Overgrown / Cracked / Burnt --Thin Boards (4) Overgrown / Cracked / Burnt --Boards (3) Overgrown / Cracked / Burnt --Thick Boards (2) Overgrown / Cracked / Burnt --Pillar Overgrown / Cracked / Burnt --Beam Overgrown / Cracked / Burnt --Ornate Overgrown / Cracked / Burnt Metal: --Ore Overgrown / Cracked / Burnt --Ingot Overgrown / Cracked / Burnt --Plate Overgrown / Cracked / Burnt --Panel Overgrown / Cracked / Burnt --Box Overgrown / Cracked / Burnt --Pillar Overgrown / Cracked / Burnt --Beam Overgrown / Cracked / Burnt --Polished Overgrown / Cracked / Burnt Planet Size: --Small --Medium --Large --Endless Planet Type: -Asteroid Field (broken / airless) -Moon (airless) -Normal -Cave (underground) -Ocean (underwater) -Gas Giant (floating) -Space Station (metal) -Creature (living) Weather: -Rain -Hail -Snow -Acid -Oil -Meteors -Lightning -Wind (pushes you about) --Torrent (Rain) --Tempest (Lightning) --Blizzard (Snow) --Sandstorm (Sand) --Ashstorm (Ash) -Apocalypse --Rain / Hail / Snow / Acid / Oil / Meteors / Lightning / Wind -Currents (Ocean planet only) --Underwater equivalent of wind. -Razorwind (Gas Giant plant only) --Take damage while outside. Disasters -Meteorite (may cause one or more other disasters) -Earthquake (shakes normally anchored blocks loose, stronger blocks are harder to dislodge, may cause Eruption &/or Tsunami) -Eruption (overwrites terrain to create a volcano, lots of lava, may cause Earthquake &/or Tsunami) -Tsunami (breaks terrain, damages monsters/NPCs/players) Threat Level: (Strength & number of enemies, number of ground hazards, frequency of weather.) -Safe -Fun -Hostile -Suicide Biome Type (Ingame Name) Ex: Floating Village (Skytown) Ocean: --Hot (Boiling) --Cold (Frozen) --Shallow (Shallows) --Normal (Ocean) --Deep (Depths) --Extreme (Abyss) --Volcanic (Dangerous / Fertile / Ore Rich) --Dead (Dried Up) -Village: --Dead (Ruins) --Dead-Metal (Rust) --Hot (Oasis) --Cold (Eskimo) --Ocean (Atlantis) --Forest (Treevile) --Jungle (Junglevile) --Cave (SubTerra) --Floating (Skytown) -Forest: --Dead (Ghost Wood) --Normal (Forest) --Cold (Tiaga) --Mountain (Alpine) --Wet/Muggy (Swamp) --Wet/Warm (Jungle) --Volcanic (Ashwoods) --Extreme (Red Wood) -Flats: --Normal (Barren) --Hot (Salt Flats) --Dead (Wasteland) -Plains: --Normal (Grasslands) --Warm (Savanna) --Hot (Desert) --Cold (Tundra) --Extreme (Flowerlands) --Dead (Graveyard) -Hills: --Hot (Arid) --Cold (Arctic) --Garbage (Dump) --Metal / Machines (Slagyard / Junkyard) -Plateaus: --Hot (Mesa) -Mountains: --Cold (Snowcap) --Hot (Monolith) --Extreme (Volcano) -Caverns: --Small (Cave) --Medium (Cavern) --Large (Vault) --Extreme (Moria) -Crater: --Meteorite (Impact) --Nuclear (Radioactive) --Mine (Abandoned) Prehistoric / Sewer (Tarball) Fire & Ice --Blaze Glacier Ice & Fire --Frostfire Holiday: --New Year (Time) --Valentine (Heart) --St. Patrick (Shamrock) --Easter (Egg) --4th of July (Firework) --Halloween (Haunted) --Thanksgiving (Harvest) --Christmas (Merry) Fel - Corrupted - Demonic - Evil Other: --DNA --Geometric --Eye --Rainbow --Tentacle --Mushroom --Glass --Hive --Coral --Hell --Metal --Living Water Acid Lava Honey Oil Blood Tar Goo Wood > Stone Copper > Iron Silver > Steel Gold > Titanium Platinum > Durasteel Virilium > Cobatite Cerulium > Aquatite Lilium > Irite Rubidium > Corite Embrium > Umbrite Ambrium > Chartrite Impervium > Unobtainium Coal > Iridium > Plutonium > Uranium > Solarium Currency Kills Experience Health Armor Shields Air Temperature Radiation Exhaustion Hunger Thirst Ammo Energy Magic Hand -Knuckles (Blunt) -Claws (Pointed) -Push Dagger (Push) -Katar (Bladed) -Fan (Oriental) -Wheel (Multi) Unique -Sai -Hooksword -Butterfly -Flail -Nunchucks Blunt -Stick (Shortest) --Wand (Shorter/Charged) ---Bat (Short) ----Scepter (Charged) -----Staff (Long) ------Polearm (Longer/Bladed) -------Log (Longest/Massive) -Hammer (Tool) --Mace (Tool/Single) ---Warhammer (Tool/Double) ----Jackhammer (Tool/Powered) -Wrench (Tool) -Shovel (Tool) --Drill (Tool/Powered) ---Combat Drill (Tool/Powered) (Triple Drills) Bladed -Knife (Tool) --Dagger (Small) ---Shortsword (Single) ----Longsword (Double) -Hatchet (Tool/Small) --Axe (Tool/Medium) ---Battleaxe (Tool/Large) ----Chainsaw (Tool/Powered) -----Combat Chainsaw (Powered) (Double Chainsaws) -Wire Cutters (Tool) --Shears (Tool) -Sickle (Tool/Single/Small) --Crescent (Tool/Single/Medium) ---Scythe (Tool/Double/Large) -Trimmers (Tool/Powered) -Hoe (Tool) Sling -Slingshot --Catapult ---Trebuchet Boomerang Chakram -Shuriken -Kunai -Tomahawks -Javelins --Grenade Bow -Longbow (Single Piece/Large) -Composite Bow (Multiple Layers/Medium) -Compond Bow (Pully Assisted/Small) Crossbow (Single) -Repeater (Auto) --Ballista (Single-shot/Massive) ---Polybolos (Auto/Massive) Gunblade Bolas Whip Nine Tails Blowgun Pistol -Repeater (auto) -Revolver Rifle -Marksman (Single-Fire) -Battle (Burst-Fire) -Assault (Auto-Fire) Shotgun -Repeater (Auto) -Slugun (Solid-shot) -Mauler (Single) SMG (Single) -Machine Gun --Gattling Gun ---Chain Gun ----Minigun -----Gattling Cannon Rocket Launchers (2H) -Seeker (Homing) -Creamer (Split/Spread) -0Point Boom (High Velocity) -Hailfire (Auto) Flamethrower Liquid-Nitrogen Gun Sniper Rifle Grenade Launcher Laser Railgun Ingame name (Shape) Buckler (Circle/Hand-Mount) Targe (Circle/Forearm-Mount) Heater (Spade) Kite (Teardrop) Scutum (Wall) ^, <, and V show path of decay / transformation / evolution. Zombie > Skeleton > Ghost ^ ^ ^ ^ ^ Gnome - Dwarf - Human - Elf V V V V V Florian (Plant) - Avian (Bird) - Hytol (Fish) - Apex (Ape) - Kanii (Dog/Wolf) - Feeli (Cat) - Vix (Fox) - Ursa (Bear) - Naga (Snake) - Skaul (Reptile) - Wyrm (Dragon) V V V V V Cye (half-organic/half-machine) V V V V Glitch (Robot) V V V V Lumin (Crystal) V V V V Novakid (Energy)
I love it! I'll forward it to the other people in Pioneer and see if something can't be done with all these great ideas.
Well Ph3rr3t are you interested in joining? You could probably have a blast making half of these yourself
I won't say no to an offer. So yes. Just word of warning though. I make lists like this to keep track of my ideas, though I find my motivation to actually implement them, lacking too often.
ph3rret! speaking of those stones above, I'd liek to do an override, like instead of rock12/marble dropping cobblestonematerial, let it drop itself as rock12. And I think some of them were renamed as Direstone and Hellstone respectively or something... ??? Stone? ??? ??? Marble? ??? ??? ??? ??? ???