Tiy submitted a new blog post: Coming mid day tomorrow - 7 December Continue reading the Original Blog Post
Can I we get an option to turn off the hot bar labels? because I don't see a point in having numbers above them while there are numbers on the hotbar. besides it's a pretty unique hotbar and it's easy to tell which one is which number. Edit: for those confused I am talking about the new numbers. it's pretty easy to tell 1 to 5 at a glance. likewise on theo other side for 6 to 0.
Awesome In the future will you guys fix the chucklefish loading screen? I have to wait for a long time in order to get inside the game ><
Yeah, I'd also like to see Left-hand and Right-hand Swapped (Like, if you hold shift and scroll with the mouse wheel you would normally select for the right-hand. I think it would be nicer to have an option to swap that.)
The 3D printer seems a little broken as it allows the scanning of some items but they dnt show up in the database can you fix this. Suggestion: How about fruit trees that can be grown to provide things like apples and oranges, etc every now and again by pressing e on the tree when it has fruit.
Can someone link me to ChewyMouse's thread/suggestion/something? I'd quite like to know where the damage system is headed
Thank you guys for giving the beta so much attention, we really appreciate it! One thing I wanted to mention is the death animations. Some of them seem longer than others, and you can hear your ship's ambiance in the background.
I don't care how long things take to make them work perfectly as long as I can play the game. I hope the XP fix works!
Can we have a launcher with an OpenGL button, so we can stop having to rename executable files each patch.
Can we get some more insight into Complete ore rebalance and leveling/damage/armor curve. Specifics if possible.