- In MP, Acrid's sludge ability causes enemies' health bars to seemingly deplete fully, but they'd still be alive. Once you hit them with the another ability, their health jumps back up to what it's supposedly intended to be.
- Now combine that MP bug with Meat Nugget versus many high health enemies (making it to a really high difficulty with more than 2 people), and you'll get endless massive "meat-splosions" as the affected enemies' health bars are seemingly depleted and as they continue getting hit while their health bars are seemingly depleted. This causes massive FPS lag until it's too much for the clients and host to handle (0 FPS), which causes the host to disconnect after a few seconds and those who joined to go back to the main menu with an error saying that the host has disconnected or that they've been disconnected from the host (provided they didn't crash or close RoR). Need confirmation on possible crashes as soon as/after this occurs.
- If time freezes as Ifrit is moving, he will just slide to the direction he was moving in as time is still frozen. He may even ignore lack of terrain as he continues sliding on air. If he's still sliding on air as the time freeze ends, he will stop sliding and remain stuck in the air; unable to move.
- If you click while the opening cut scene is playing/looping the alarm sound, the alarm will loop forever in-menu and in-game until you restart the game and skip the cut scene at the appropriate time.